Friday, February 25, 2011

Take Any Character from Any Game and Start Playing – All in One Games Engine


                                                  Click on image for larger view

You have played lots of games, right?  If you are classic games fan then this one is the most fun to play. You have played Marvel VS Capcom, Cyber Bots, DC, Mega Man, Red earth, Ninja Turtles, Street Fighters, King of Fighters, Spider Man and many many more games right? Well, there is a way that you can mix them all up – choose your stage or background, choose any character, choose any opponent from all the games you have played and create your own fighting game. Its a platform where you can install characters from any game and choose from many stages. Let’s say Ken VS Spiderman, Ryo VS Wonder Man, Aquaman VS Snake Eyes, Juggernaut VS Cammy (Oh! I love Cammy)…Whatever you want. There are many options to choose from. You will need an emulator and you will need to download characters and stages of your choice to start playing. Sumit Gogawat suggested us this one. Thank you Sumit Gogawat.

The emulator is Mugan and we will tell you how to customize it and make it all in one Fighting Game Platform. You can add limitless characters that have been ported by people that are available to download.
 




"Mugen" is a word of Japanese origin, meaning dream, fantasy, or infinite... "M.U.G.E.N" is a freeware 2D fighting game engine designed by Elecbyte, released on July 17th, 1999. The program was written in C with the Allegro library. Beta versions  were made for DOS, Linux and Windows, and was distributed through their website. "M.U.G.E.N" is actually an unknown acronym.  The creators, Elecbyte, never told what it was. In fact, they admittedly stated that they forgot what it stood for.  All sorts of strange combination can be had e.g. Homer vs Batman.

Basically, M.U.G.E.N allows users to create their own 2D fighting game, using the core game engine provided. From the characters, to the stages, to the background music, to the life bars & power bars, text font, and even in-game character stories... You can create pretty much anything you want once you learn the programming, and it's not incredibly hard either. If you ever had a dream of creating your own fighting game, M.U.G.E.N is a good "practice run," to say the least.

Creating an actual character yourself is a time-consuming process, as "contributors" or "creators for M.U.G.E.N" actually taking the time to rip the sprites, and code it from scratch. Some use the original characters and sprites themselves; others use existing characters/sprites to create other various recognizable characters (AKA palette swap). Then there are the die-hards that actually create their own 2D sprites and animations from scratch!

Some Capcom and SNK characters, coded by the creators, play nearly exactly the way they should from their original games! But characters for M.U.G.E.N aren't limited to Capcom, SNK, or Sammy characters as you can see from the pics. As long as it's a 2D sprite, you can put it into M.U.G.E.N... And there's no limit to how many characters you can put on the game, well, it really depends on the size of the selection screen that users can also create from scratch.

- How to Install Mugen Characters and Stages:
http://www.techmynd.com/all-in-one-games-engine/

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